
Assassin’s Creed Shadows: Tales of Iga has ended. Kodansha’s YanMaga Web platform published the final chapter on October 8, closing out the prequel manga that reguje built around Ubisoft’s Assassin’s Creed Shadows.
The third and final collected volume arrives in Japan on November 19. Viz Media, which handles the English edition, ships volume 2 on November 17.
That timing is tight and slightly awkward for English readers. Japanese fans get the ending in book form nine days after Viz puts out the middle volume, so the finale in English is still months out. The English release currently stands at one volume on shelves, shipped June 16, with the second arriving mid-November.
What the manga actually covers
Tales of Iga is a prequel, not an adaptation of the game’s plot. Viz’s own description sets it in a Japan where the Templar Order has spread its influence across the country, with Iga as the one place still holding out. An Assassin and his young apprentice arrive in the birthplace of ninjutsu looking for help from shinobi who are already legends, Hattori Hanzo and Momochi Sandayu among them.
The setup is standard Assassin’s Creed doctrine: to hold back the Templars you have to work in the dark and serve the light. What makes it more than a tie-in is the setting. Iga as a held position, with famous names from ninja history standing in as the resistance, gives the story somewhere to go that the game’s dual-protagonist structure could not.
The launch date was the point
Kodansha put the first chapter up on YanMaga Web on March 20, 2025, the same day Assassin’s Creed Shadows launched worldwide. That is not a coincidence and it is not common. Game tie-in manga usually trail the release by months while a licensor signs off on art and story, or arrive years later as an anniversary project.
Here the manga and the game shipped on the same day, in the same week the game’s marketing was at its loudest, with Kodansha’s own web platform as the delivery mechanism instead of a print magazine. Ubisoft got a weekly companion piece for players who finished the story and wanted more of the world. Kodansha got an audience that does not normally read manga.
No sales figures have been announced for the series, and no circulation number is attached to the three volumes.
Three volumes and out
Running roughly a year and a half across the web platform and finishing at three collected books is a modest shape for a licensed tie-in, and a sensible one. The story had a fixed job: fill in the period before the game, use characters the game could not fit, and end cleanly. It did that.
The last chapter landing on October 8 also means the volume 3 date was almost certainly locked in before the finale went live. That is how web-first serialization tends to work: chapters online, then a collected edition a few weeks behind. Readers who only buy books never see a gap long enough to forget the series exists.
It also lands in a busy few weeks for manga finales. Honey Trap Method ends on December 1, and Seraph of the End closes on December 4 after a much longer run.
Where this leaves game manga
Video game tie-in manga has a reputation problem. Most of it is promotional material with a cover price, made fast and forgotten faster. Tales of Iga is not that, mostly because Kodansha gave it a real platform and a creator with a style of his own instead of treating it as licensed filler.
Viz clearly expects an English audience for it too. The publisher has been filling out its manga line steadily, including The Seven Knights of the Marronnier Kingdom, and a three-volume tie-in with a fixed ending is simple to sell to readers who do not want to commit to an open-ended series.
That does not make it essential reading for someone who has never touched an Assassin’s Creed game. It makes it a genuinely decent example of what the format can do when the licensor and the publisher actually coordinate instead of handing over a style guide and hoping.
The series finishes in Japan on November 19. English readers get the middle volume first on November 17, and the ending whenever Viz gets there. That gap is the price of licensing, and it is worth knowing about before you pick up volume 2 expecting to finish the story.
Source: Anime News Network, citing YanMaga Web.
Featured image: Cover art for Assassin’s Creed Shadows: Tales of Iga, © Viz Media LLC and reguje, via Anime News Network.


